A role-playing video game is a video game genre. We usually refer it as a role-playing game or an RPG as well as a computer role-playing game or a CRPG. The player controls the actions of a character (and/or several party members). These characters are often immersed in some well-defined world. Many role-playing video games have origins in tabletop role-playing games(including Dungeons & Dragons). They use much of the same terminology, settings, and game mechanics. There are various major similarities with pen-and-paper games. Similarities include developed story-telling and narrative elements, player character development, complexity. Similarly, there is replay value and immersion. The electronic medium removes the necessity for a gamemaster. Also, it increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences.
But the interesting part is that, we can create new experiences. Let it be the traditional western RPG or Japanese RPG genre, with seemingly small changes and minor tweaking. For example, we can create an rpg where people have the incentive to complete every part of the game. The game should have multiple endings, and have factions. It should have complexities like befriending one faction. It means, becoming an enemy to another. But you can break away from your own faction or fool the another one as a spy. Similarly, you can become a double agent to experience content from mutiple factions in a single playthrough.
You Vs RPG
Your action defines your moral affinity. So you can become good even after you become evil. It’s not strictly defined by the choices you make and content is available to you on the basis of you being good or evil.
This with different endings in a massively multiplayer online game setup would also be good. The experience will be defined by the choices you make. Different content is available to you on the basis of you being good or evil. You will be able to experience a huge portion of the content available to you in one go. Feature of switching factions will itself lead to interesting events, comparable to side quests. But you will be able to completely control the outcome.
Since everything is action driven, and past actions can influence things like how much each faction likes you. You will be able to experience a huge portion of the content. Onthe other hand, you may not be totally sure of the order in which things occur or the ending. You will be able to see once you reach the end of the game.